Available
Undo & Redo
Step back, step forward.
One wrong click can wipe out work, and the fear of it makes students cautious. Undo and redo reverse any change with a click or the shortcuts everyone knows.
Your student accidentally deletes the working you built together. Press Ctrl+Z and it’s back, so mistakes never cost you the lesson.
With 20 students on a board, someone will delete something. Undo brings it back in a click, so you keep teaching instead of rebuilding.
Participants experimenting with a layout will make changes they regret. Undo and redo let them try ideas freely, knowing any step can be reversed.
A student at the display accidentally clears part of the board. Undo restores it in a click, and the lesson carries on.
Someone deletes the group’s draft from the big screen. Undo brings it back before anyone panics.
Kids click before they think. Undo means nothing is ever lost for good, so your child can explore without worry.
모든 유료 요금제에서 2주간 무료로 이용하실 수 있습니다. 신용카드 정보가 필요하지 않습니다.
What it solves
- Afraid of being wrong in front of peers
Helps you
Save time
Part of
화이트보드
The problem
One wrong click undoes the lesson
When work can be deleted by accident and not recovered, teachers rebuild boards and students become afraid to experiment.
일반적인 방법
Teachers save copies, restrict who can edit, or redraw lost work from memory while everyone waits.
How Pencil Spaces solves it
Undo (Ctrl+Z) and redo (Ctrl+Shift+Z) for any change on the board.
변경 사항
Teachers and students experiment freely, knowing any step can be reversed.
What it looks like
실제로는
A student drags the wrong item and deletes a diagram. She presses Ctrl+Z, the diagram returns, and the lesson goes on.
In a 1:1 lesson
You erase a step to show an alternative, then press Ctrl+Shift+Z to redo and compare both versions with your student.
In a group class
A student accidentally deletes the class word wall. You undo it in a second, before anyone notices.
In a virtual training
A participant tries a new layout for the plan, doesn’t like it and undoes it back to the original.
In your classroom
A student at the display clears your example by mistake. You press undo and it’s back.
In the training room
A team deletes a column from the board on the big screen, then undoes it when they realize they need it.
At home
Your son deletes his drawing by accident and gets upset. You press undo together, and it’s back.






